SteamStatsAndAchievements.OnAchievementStored C# (CSharp) Method

OnAchievementStored() private method

private OnAchievementStored ( UserAchievementStored_t pCallback ) : void
pCallback Steamworks.UserAchievementStored_t
return void
	private void OnAchievementStored(UserAchievementStored_t pCallback) {
		// We may get callbacks for other games' stats arriving, ignore them
		if ((ulong)m_GameID == pCallback.m_nGameID) {
			if (0 == pCallback.m_nMaxProgress) {
				Debug.Log("Achievement '" + pCallback.m_rgchAchievementName + "' unlocked!");
			}
			else {
				Debug.Log("Achievement '" + pCallback.m_rgchAchievementName + "' progress callback, (" + pCallback.m_nCurProgress + "," + pCallback.m_nMaxProgress + ")");
			}
		}
	}