SaveHandler.LoadScene C# (CSharp) Method

LoadScene() private static method

private static LoadScene ( string scene, Hashtable ht, int sID ) : void
scene string
ht Hashtable
sID int
return void
    private static void LoadScene(string scene, Hashtable ht, int sID)
    {
        GameHandler.GetLevelHandler().interactionList = new ArrayList();
        GameObject tmp = new GameObject();
        SceneChanger changer = tmp.AddComponent<SceneChanger>();
        changer.LoadSaveGame(scene, ht, sID);
        changer.ChangeScene();
    }