Hand.OnTriggerExit C# (CSharp) Method

OnTriggerExit() private method

private OnTriggerExit ( Collider other ) : void
other Collider
return void
    private void OnTriggerExit(Collider other)
    {
        ObstacleHandle handle = other.GetComponent<ObstacleHandle>();
        if (handle != null && handle == m_HoveringObstacleHandle)
        {
            if (!m_IsGrabbing)
            {
                m_Asset.spriteId = m_Asset.GetSpriteIdByName(m_HandEmptyAssetName);
            }

            m_HoveringObstacleHandle = null;
        }
    }