public static SetVariable ( string key, string value ) : void | ||
key | string | |
value | string | |
return | void |
public static void SetVariable(string key, string value)
{
if(GameHandler.Instance().variables.ContainsKey(key))
{
GameHandler.Instance().variables[key] = value;
}
else
{
GameHandler.Instance().variables.Add(key, value);
}
}