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CharacterMotorCS
TooSteep
CharacterMotorCS.TooSteep C# (CSharp) Method
CharacterMotorCS Class Documentation
Mostra file
Open project: EddieCameron/InputVCR
TooSteep()
private
method
private
TooSteep
( ) :
bool
return
bool
bool TooSteep() { return (groundNormal.y <= Mathf.Cos(controller.slopeLimit * Mathf.Deg2Rad)); }
CharacterMotorCS
AdjustGroundVelocityToNormal
ApplyGravityAndJumping
ApplyInputVelocityChange
Awake
CalculateJumpVerticalSpeed
FixedUpdate
GetDesiredHorizontalVelocity
GetDirection
GetMaxAcceleration
IsGrounded
IsGroundedTest
IsJumping
IsSliding
IsTouchingCeiling
MaxSpeedInDirection
OnControllerColliderHit
SetControllable
SetVelocity
TooSteep
Update
UpdateFunction