public GetDiagonalNeighbors ( Vector2 center ) : Tile>.Dictionary |
||
center | Vector2 | |
Résultat | Tile>.Dictionary |
public Dictionary<Vector2, Tile> GetDiagonalNeighbors(Vector2 center)
{
var toCheck = new Vector2[4]{
center.Add(-1, -1),
center.Add(-1, 1),
center.Add(1, -1),
center.Add(1, 1)
};
return CheckNeighbors(toCheck);
}