UnityEngine.Camera.INTERNAL_CALL_ResetProjectionMatrix C# (CSharp) Méthode

INTERNAL_CALL_ResetProjectionMatrix() private méthode

private INTERNAL_CALL_ResetProjectionMatrix ( Camera self ) : void
self Camera
Résultat void
        private static extern void INTERNAL_CALL_ResetProjectionMatrix(Camera self);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

Exemple #1
0
 /// <summary>
 ///   <para>Make the projection reflect normal camera's parameters.</para>
 /// </summary>
 public void ResetProjectionMatrix()
 {
     Camera.INTERNAL_CALL_ResetProjectionMatrix(this);
 }
Camera