UnityEngine.Animator.INTERNAL_set_rootRotation C# (CSharp) Méthode

INTERNAL_set_rootRotation() private méthode

private INTERNAL_set_rootRotation ( Quaternion &value ) : void
value Quaternion
Résultat void
		private void INTERNAL_set_rootRotation(ref Quaternion value){}
		private void INTERNAL_get_bodyPosition(out Vector3 value){}
Animator