UnityEngine.Animator.INTERNAL_CALL_SetLookAtPosition C# (CSharp) Méthode

INTERNAL_CALL_SetLookAtPosition() private static méthode

private static INTERNAL_CALL_SetLookAtPosition ( Animator self, Vector3 &lookAtPosition ) : void
self Animator
lookAtPosition Vector3
Résultat void
		private static void INTERNAL_CALL_SetLookAtPosition(Animator self, ref Vector3 lookAtPosition){}
		public void SetLookAtWeight(float weight, float bodyWeight, float headWeight, float eyesWeight, float clampWeight){}
Animator