UnityEngine.UI.BaseMeshEffect.OnDidApplyAnimationProperties C# (CSharp) Méthode

OnDidApplyAnimationProperties() protected méthode

protected OnDidApplyAnimationProperties ( ) : void
Résultat void
        protected override void OnDidApplyAnimationProperties()
        {
            if (this.graphic != null)
            {
                this.graphic.SetVerticesDirty();
            }
            base.OnDidApplyAnimationProperties();
        }