UnityEngine.Networking.PlayerController.PlayerController C# (CSharp) Méthode

PlayerController() private méthode

private PlayerController ( GameObject go, short playerControllerId ) : System
go GameObject
playerControllerId short
Résultat System
        internal PlayerController(GameObject go, short playerControllerId)
        {
            this.playerControllerId = -1;
            this.gameObject = go;
            this.unetView = go.GetComponent<NetworkIdentity>();
            this.playerControllerId = playerControllerId;
        }

Same methods

PlayerController::PlayerController ( ) : System