public override void Serialize(NetworkWriter writer)
{
writer.Write(this.netId);
writer.WritePackedUInt32((uint) this.stateHash);
writer.Write(this.normalizedTime);
if (this.parameters == null)
{
writer.WriteBytesAndSize(this.parameters, 0);
}
else
{
writer.WriteBytesAndSize(this.parameters, this.parameters.Length);
}
}
}