protected bool SendSubmitEventToSelectedObject()
{
if (base.eventSystem.currentSelectedGameObject == null)
{
return false;
}
BaseEventData baseEventData = this.GetBaseEventData();
if (base.input.GetButtonDown(this.m_SubmitButton))
{
ExecuteEvents.Execute<ISubmitHandler>(base.eventSystem.currentSelectedGameObject, baseEventData, ExecuteEvents.submitHandler);
}
if (base.input.GetButtonDown(this.m_CancelButton))
{
ExecuteEvents.Execute<ICancelHandler>(base.eventSystem.currentSelectedGameObject, baseEventData, ExecuteEvents.cancelHandler);
}
return baseEventData.used;
}