private GetAreaCost ( int areaIndex ) : float | ||
areaIndex | int | |
Résultat | float |
public extern float GetAreaCost(int areaIndex);
[MethodImpl(MethodImplOptions.InternalCall)]
static public int GetAreaCost(IntPtr l) { try { UnityEngine.AI.NavMeshAgent self = (UnityEngine.AI.NavMeshAgent)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.GetAreaCost(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }