UnityEditor.TickHandler.SetRanges C# (CSharp) Méthode

SetRanges() public méthode

public SetRanges ( float minValue, float maxValue, float minPixel, float maxPixel ) : void
minValue float
maxValue float
minPixel float
maxPixel float
Résultat void
        public void SetRanges(float minValue, float maxValue, float minPixel, float maxPixel)
        {
            this.m_MinValue = minValue;
            this.m_MaxValue = maxValue;
            this.m_PixelRange = maxPixel - minPixel;
        }