UnityEditor.TerrainTreeContextMenus.EditTree C# (CSharp) Méthode

EditTree() private méthode

private EditTree ( MenuCommand item ) : void
item MenuCommand
Résultat void
        internal static void EditTree(MenuCommand item)
        {
            TerrainWizard.DisplayTerrainWizard<TreeWizard>("Edit Tree", "Apply").InitializeDefaults((Terrain) item.context, item.userData);
        }