private CreatePrefab ( string path, |
||
path | string | |
go | ||
Résultat |
public static GameObject CreatePrefab(string path, GameObject go)
{
ReplacePrefabOptions options = ReplacePrefabOptions.Default;
return CreatePrefab(path, go, options);
}
PrefabUtility::CreatePrefab ( string path, |
public static GameObject CreatePrefab(string path, GameObject go) { ReplacePrefabOptions options = ReplacePrefabOptions.Default; return(PrefabUtility.CreatePrefab(path, go, options)); }