public EvaluateCurveDeltaSlow ( float time ) : float | ||
time | float | |
Résultat | float |
public float EvaluateCurveDeltaSlow(float time)
{
float num = 0.0001f;
return ((this.m_Curve.Evaluate(time + num) - this.m_Curve.Evaluate(time - num)) / (num * 2f));
}