void OnEnable()
{
titleContent = GetLocalizedTitleContent();
m_LightingTab = new LightingWindowLightingTab();
m_LightingTab.OnEnable();
m_LightmapPreviewTab = new LightingWindowLightmapPreviewTab();
m_ObjectTab = new LightingWindowObjectTab();
m_ObjectTab.OnEnable(this);
InitLightmapSettings();
autoRepaintOnSceneChange = false;
m_PreviewResizer.Init("LightmappingPreview");
EditorApplication.searchChanged += Repaint;
Repaint();
}