private InitializeImportRaw ( |
||
terrain | ||
path | string | |
Résultat | void |
internal void InitializeImportRaw(Terrain terrain, string path)
{
base.m_Terrain = terrain;
this.m_Path = path;
this.PickRawDefaults(this.m_Path);
base.helpString = "Raw files must use a single channel and be either 8 or 16 bit.";
this.OnWizardUpdate();
}
internal static void ImportRaw() { string saveLocation = EditorUtility.OpenFilePanel("Import Raw Heightmap", "", "raw"); if (saveLocation != "") { ImportRawHeightmap wizard = TerrainWizard.DisplayTerrainWizard <ImportRawHeightmap>("Import Heightmap", "Import"); wizard.InitializeImportRaw(GetActiveTerrain(), saveLocation); } }