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UnityEditor
HierarchyProperty
Dispose
UnityEditor.HierarchyProperty.Dispose C# (CSharp) Méthode
HierarchyProperty Class Documentation
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Open project: CarlosHBC/UnityDecompiled
Dispose()
private
méthode
private
Dispose
( ) :
void
Résultat
void
private extern void Dispose(); [MethodImpl(MethodImplOptions.InternalCall)]
HierarchyProperty
ClearSceneObjectsFilter
CountRemaining
Dispose
FilterSingleSceneObject
Find
FindAllAncestors
GetScene
HierarchyProperty
INTERNAL_CALL_GetScene
IsExpanded
Next
NextWithDepthCheck
Parent
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