UnityEditor.HeapshotWindow.HeapshotUIObject.HeapshotUIObject C# (CSharp) Méthode

HeapshotUIObject() public méthode

public HeapshotUIObject ( string name, UnityEditor refObject, bool inverseReference ) : System
name string
refObject UnityEditor
inverseReference bool
Résultat System
            public HeapshotUIObject(string name, UnityEditor.HeapshotReader.ObjectInfo refObject, bool inverseReference)
            {
                this.name = name;
                this.obj = refObject;
                this.inverseReference = inverseReference;
            }
HeapshotWindow.HeapshotUIObject