UnityEditor.FlattenHeightmap.OnWizardUpdate C# (CSharp) Méthode

OnWizardUpdate() private méthode

private OnWizardUpdate ( ) : void
Résultat void
        internal override void OnWizardUpdate()
        {
            if (base.terrainData != null)
            {
                object[] objArray1 = new object[] { this.height, " meters (", (this.height / base.terrainData.size.y) * 100f, "%)" };
                base.helpString = string.Concat(objArray1);
            }
        }
    }