UnityEditor.BabylonSceneController.BabylonSceneController C# (CSharp) Méthode

BabylonSceneController() protected méthode

protected BabylonSceneController ( ) : System
Résultat System
        protected BabylonSceneController()
        {
            this.babylonClass = "BABYLON.SceneController";
            this.updateOption = BabylonTickOptions.EnableTick;
        }
        public virtual void OnExportGameObject(ref Unity3D2Babylon.ExportationOptions exportOptions, ref GameObject unityGameObject, ref UnityMetaData metaData, ref BabylonScene sceneBuilder, string outputPath) { }