UnityEditor.AudioMixerSelection.SetChannelStrips C# (CSharp) Méthode

SetChannelStrips() public méthode

public SetChannelStrips ( List newSelection ) : void
newSelection List
Résultat void
        public void SetChannelStrips(List<AudioMixerGroupController> newSelection)
        {
            Selection.objects = newSelection.ToArray();
        }