public AudioMixerSelection ( UnityEditor.Audio.AudioMixerController controller ) : System | ||
controller | UnityEditor.Audio.AudioMixerController | |
Résultat | System |
public AudioMixerSelection(AudioMixerController controller)
{
this.m_Controller = controller;
this.ChannelStripSelection = new List<AudioMixerGroupController>();
this.SyncToUnitySelection();
}