public Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5 ) : void | ||
b0 | bool | |
b1 | bool | |
b2 | bool | |
b3 | bool | |
b4 | bool | |
b5 | bool | |
Résultat | void |
public void Retrieve(ref bool b0, ref bool b1, ref bool b2, ref bool b3, ref bool b4, ref bool b5)
{
this.Retrieve(ref b0, ref b1, ref b2, ref b3, ref b4, ref b5, ref BitsByte.Null, ref BitsByte.Null);
}
BitsByte::Retrieve ( bool &b0 ) : void | |
BitsByte::Retrieve ( bool &b0, bool &b1 ) : void | |
BitsByte::Retrieve ( bool &b0, bool &b1, bool &b2 ) : void | |
BitsByte::Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3 ) : void | |
BitsByte::Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4 ) : void | |
BitsByte::Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5, bool &b6 ) : void | |
BitsByte::Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5, bool &b6, bool &b7 ) : void |