Terraria.ModLoader.PlayerHooks.SendClientChanges C# (CSharp) Méthode

SendClientChanges() public static méthode

public static SendClientChanges ( Player player, Player clientPlayer ) : void
player Player
clientPlayer Player
Résultat void
        public static void SendClientChanges(Player player, Player clientPlayer)
        {
            foreach (ModPlayer modPlayer in player.modPlayers)
            {
                modPlayer.SendClientChanges(clientPlayer.GetModPlayer(modPlayer.mod, modPlayer.Name));
            }
        }