public static TownNPCAttackSwing ( NPC npc, int &itemWidth, int &itemHeight ) : void | ||
npc | NPC | |
itemWidth | int | |
itemHeight | int | |
Résultat | void |
public static void TownNPCAttackSwing(NPC npc, ref int itemWidth, ref int itemHeight)
{
npc.modNPC?.TownNPCAttackSwing(ref itemWidth, ref itemHeight);
foreach (var hook in HookTownNPCAttackSwing)
{
hook(npc, ref itemWidth, ref itemHeight);
}
}