public static DrawTownAttackSwing ( NPC npc, Microsoft.Xna.Framework.Graphics.Texture2D &item, int &itemSize, float &scale, Vector2 &offset ) : void | ||
npc | NPC | |
item | Microsoft.Xna.Framework.Graphics.Texture2D | |
itemSize | int | |
scale | float | |
offset | Vector2 | |
Résultat | void |
public static void DrawTownAttackSwing(NPC npc, ref Texture2D item, ref int itemSize, ref float scale, ref Vector2 offset)
{
npc.modNPC?.DrawTownAttackSwing(ref item, ref itemSize, ref scale, ref offset);
foreach (var hook in HookDrawTownAttackSwing)
{
hook(npc, ref item, ref itemSize, ref scale, ref offset);
}
}