public StrikeNPC ( Terraria.NPC npc, double &damage, int defense, float &knockback, int hitDirection, bool &crit ) : bool | ||
npc | Terraria.NPC | |
damage | double | |
defense | int | |
knockback | float | |
hitDirection | int | |
crit | bool | |
Résultat | bool |
public virtual bool StrikeNPC(NPC npc, ref double damage, int defense, ref float knockback, int hitDirection, ref bool crit)
{
return true;
}