public ModifyHitByProjectile ( Terraria.NPC npc, |
||
npc | Terraria.NPC | |
projectile | ||
damage | int | |
knockback | float | |
crit | bool | |
hitDirection | int | |
Résultat | void |
public virtual void ModifyHitByProjectile(NPC npc, Projectile projectile, ref int damage, ref float knockback, ref bool crit, ref int hitDirection)
{
}