Steamworks.SteamGameServerInventory.TransferItemQuantity C# (CSharp) Méthode

TransferItemQuantity() public static méthode

TransferItemQuantity() is intended for use with items which are "stackable" (can have

quantity greater than one). It can be used to split a stack into two, or to transfer

quantity from one stack into another stack of identical items. To split one stack into

two, pass k_SteamItemInstanceIDInvalid for itemIdDest and a new item will be generated.

public static TransferItemQuantity ( SteamInventoryResult_t &pResultHandle, SteamItemInstanceID_t itemIdSource, uint unQuantity, SteamItemInstanceID_t itemIdDest ) : bool
pResultHandle SteamInventoryResult_t
itemIdSource SteamItemInstanceID_t
unQuantity uint
itemIdDest SteamItemInstanceID_t
Résultat bool
		public static bool TransferItemQuantity(out SteamInventoryResult_t pResultHandle, SteamItemInstanceID_t itemIdSource, uint unQuantity, SteamItemInstanceID_t itemIdDest) {
			InteropHelp.TestIfAvailableGameServer();
			return NativeMethods.ISteamGameServerInventory_TransferItemQuantity(out pResultHandle, itemIdSource, unQuantity, itemIdDest);
		}