Server.GameServerForm.OnSend C# (CSharp) Méthode

OnSend() public méthode

Actually send out our messages
public OnSend ( IAsyncResult ar ) : void
ar IAsyncResult Status of the asynchronous operation
Résultat void
        public void OnSend(IAsyncResult ar)
        {
            try
            {
                serverSocket.EndSend(ar);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message, "GameUDPServer", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
        }