Server.Regions.SpawnEntry.Initialize C# (CSharp) Méthode

Initialize() public static méthode

public static Initialize ( ) : void
Résultat void
		public static void Initialize()
		{
			if ( m_RemoveList != null )
			{
				foreach ( IEntity ent in m_RemoveList )
				{
					ent.Delete();
				}

				m_RemoveList = null;
			}

			SpawnPersistence.EnsureExistence();

			CommandSystem.Register( "RespawnAllRegions", AccessLevel.Administrator, new CommandEventHandler( RespawnAllRegions_OnCommand ) );
			CommandSystem.Register( "RespawnRegion", AccessLevel.GameMaster, new CommandEventHandler( RespawnRegion_OnCommand ) );
			CommandSystem.Register( "DelAllRegionSpawns", AccessLevel.Administrator, new CommandEventHandler( DelAllRegionSpawns_OnCommand ) );
			CommandSystem.Register( "DelRegionSpawns", AccessLevel.GameMaster, new CommandEventHandler( DelRegionSpawns_OnCommand ) );
			CommandSystem.Register( "StartAllRegionSpawns", AccessLevel.Administrator, new CommandEventHandler( StartAllRegionSpawns_OnCommand ) );
			CommandSystem.Register( "StartRegionSpawns", AccessLevel.GameMaster, new CommandEventHandler( StartRegionSpawns_OnCommand ) );
			CommandSystem.Register( "StopAllRegionSpawns", AccessLevel.Administrator, new CommandEventHandler( StopAllRegionSpawns_OnCommand ) );
			CommandSystem.Register( "StopRegionSpawns", AccessLevel.GameMaster, new CommandEventHandler( StopRegionSpawns_OnCommand ) );
		}