public void ClaimGump_Callback( Mobile from, bool okay, object state )
{
if ( okay && m_Owner != null && m_Owner.Owner == null && m_Owner.DecayLevel != DecayLevel.DemolitionPending )
{
bool canClaim = false;
if ( m_Owner.CoOwners == null || m_Owner.CoOwners.Count == 0 )
canClaim = m_Owner.IsFriend( from );
else
canClaim = m_Owner.IsCoOwner( from );
if ( canClaim && !BaseHouse.HasAccountHouse( from ) )
{
m_Owner.Owner = from;
}
}
ShowSign( from );
}