Server.Mobiles.PlayerMobile.OnAccessLevelChanged C# (CSharp) Méthode

OnAccessLevelChanged() public méthode

public OnAccessLevelChanged ( AccessLevel oldLevel ) : void
oldLevel AccessLevel
Résultat void
		public override void OnAccessLevelChanged( AccessLevel oldLevel )
		{
			if ( AccessLevel == AccessLevel.Player )
				IgnoreMobiles = false;
			else
				IgnoreMobiles = true;

			InvalidateMyRunUO();
		}