public virtual void OfferResurrection( Mobile m ) { Direction = GetDirectionTo( m ); m.PlaySound(0x1F2); m.FixedEffect( 0x376A, 10, 16 ); m.CloseGump( typeof( ResurrectGump ) ); m.SendGump( new ResurrectGump( m, ResurrectMessage.Healer ) ); }