public virtual void OfferResurrection( Mobile m )
{
Direction = GetDirectionTo( m );
m.PlaySound(0x1F2);
m.FixedEffect( 0x376A, 10, 16 );
m.CloseGump( typeof( ResurrectGump ) );
m.SendGump( new ResurrectGump( m, ResurrectMessage.Healer ) );
}