private static void SetStats( Mobile m, NetState state, int str, int dex, int intel ) { int max = state.NewCharacterCreation ? 90 : 80; FixStats( ref str, ref dex, ref intel, max ); if ( str < 10 || str > 60 || dex < 10 || dex > 60 || intel < 10 || intel > 60 || (str + dex + intel) != max ) { str = 10; dex = 10; intel = 10; } m.InitStats( str, dex, intel ); }