public override void AddNameProperty( ObjectPropertyList list )
{
if ( ItemID == 0x2006 ) // Corpse form
{
if ( m_CorpseName != null )
list.Add( m_CorpseName );
else
list.Add( 1046414, this.Name ); // the remains of ~1_NAME~
}
else // Bone form
{
list.Add( 1046414, this.Name ); // the remains of ~1_NAME~
}
}