public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
writer.Write( m_BurntOut );
writer.Write( m_Burning );
writer.Write( m_Duration );
writer.Write( m_Protected );
if ( m_Burning && m_Duration != TimeSpan.Zero )
writer.WriteDeltaTime( m_End );
}