public override void OnDoubleClick( Mobile from )
{
if ( m_BurntOut )
return;
if ( m_Protected && from.AccessLevel == AccessLevel.Player )
return;
if ( !from.InRange( this.GetWorldLocation(), 2 ) )
return;
if ( m_Burning )
{
if ( UnlitItemID != 0 )
Douse();
}
else
{
Ignite();
}
}