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ScrollingShooter
GameObjectManager
NextID
ScrollingShooter.GameObjectManager.NextID C# (CSharp) Méthode
GameObjectManager Class Documentation
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Open project: zombiepaladin/scrolling-shooter
NextID()
private
méthode
Helper method that provides the next unique game object ID
private
NextID
( ) :
uint
Résultat
uint
private uint NextID() { uint id = objectCount; objectCount++; return id; }
GameObjectManager
AddGameObject
CreateBoss
CreateEnemy
CreateExplosion
CreateExplosion2
CreatePlayerShip
CreatePowerup
CreateProjectile
CreateShield
DestroyObject
Draw
GameObjectManager
GetObject
InsertBoundIntoAxis
NextID
QueryRegion
QueueGameObjectForCreation
RemoveGameObject
Reset
Update
UpdateAxisLists
UpdateGameObject