SSTUTools.SSTUModInterop.locateAirlock C# (CSharp) Méthode

locateAirlock() private static méthode

private static locateAirlock ( Part part ) : Transform
part Part
Résultat UnityEngine.Transform
        private static Transform locateAirlock(Part part)
        {
            Collider[] componentsInChildren = part.GetComponentsInChildren<Collider>();
            int len = componentsInChildren.Length;
            for (int i = 0; i < len; i++)
            {
                if (componentsInChildren[i].gameObject.tag == "Airlock")
                {
                    return componentsInChildren[i].transform;
                }
            }
            return null;
        }