public void update()
{
if (sending && states.Peek().ActTime <= Planetarium.GetUniversalTime())
{
state = states.Dequeue();
if (state.Bt)
state.Target = state.Target + Planetarium.GetUniversalTime();
else
{
speedT0 = RTUtils.ForwardSpeed(computer.core.vessel);
}
}
if (burning)
{
if (!RTUtils.PhysicsActive)
TimeWarp.SetRate(0, true);
doOnce = true;
if (ThrottleIncrement < state.Throttle)
{
ThrottleIncrement = Mathf.Clamp(ThrottleIncrement + 0.1F, 0, 1);
computer.core.computer.SetThrottle(ThrottleIncrement);
}
else
computer.core.computer.SetThrottle(Mathf.Clamp(state.Throttle, 0, 1));
}
else
if (doOnce)
{
ThrottleIncrement = 0;
computer.core.computer.SetThrottle(ThrottleIncrement);
doOnce = false;
if (!state.Bt)
{
state.Target = -10;
state.Bt = true;
}
}
}