OpenNos.GameObject.Character.GenerateEff C# (CSharp) Méthode

GenerateEff() public méthode

public GenerateEff ( int effectid, byte effecttype = 1 ) : EffectPacket
effectid int
effecttype byte
Résultat EffectPacket
        public EffectPacket GenerateEff(int effectid, byte effecttype = 1)
        {
            return new EffectPacket
            {
                EffectType = effecttype,
                CharacterId = CharacterId,
                Id = effectid
            };
        }
Character