OpenMinecraft.InfdevHandler.CullUnchanged C# (CSharp) Méthode

CullUnchanged() public méthode

public CullUnchanged ( ) : void
Résultat void
        public override void CullUnchanged()
        {
            List<Vector2i> chunkKeys = new List<Vector2i>(mChunks.Keys);
            foreach (Vector2i k in chunkKeys)
            {
                if (!mChangedChunks.Contains(k))
                    mChunks.Remove(k);
            }
            mChangedChunks.Clear();
        }