static private RenderOverlayTexture ( Textures texture, double left, double top, double right, double bottom ) : void | ||
texture | Textures | The texture |
left | double | The left co-ordinate |
top | double | The top co-ordinate |
right | double | The right co-ordinate |
bottom | double | The bottom co-ordinate |
Résultat | void |
Renderer::RenderOverlayTexture ( int TextureIndex, double ax, double ay, double bx, double by ) : void |