MoodSwingGame.MSMoodManager.TakeDamage C# (CSharp) Méthode

TakeDamage() public méthode

public TakeDamage ( ) : void
Résultat void
        public void TakeDamage()
        {
            mood -= MOB_SUCCESS_MOOD_DAMAGE;
            if (mood <= 0)
            {
                mood = 0;
                if (!immortal)
                {
                    isAlive = false;
                    (new InitiateGameOverSequence(false)).PerformAction(Game);
                }
            }
        }